Paolo Rudelli is a multifaceted artist: set designer, light designer, video maker, choreographer, multimedia artist.
His training is an imaginative blend of technical and artistic studies, which he followed in Italy and France – graduate studies in electronics and computer technology, training in cinematography for film at the INA, as well an undergraduate degree in music and dance with honorable mention and a minor study in musicology at the University of Cremona.
His dance career has brought him to tour across the world, where he met leading figures of the late XXth century, such as Jiří Kylián, Peter Greenaway, William Forsythe, Paco Décina, with whom he has worked.
Coming from a family of engineers and architects, he entered the world of architecture and set design as a consultant in new technologies and video for various Parisian architects and museum specialists.
In his video creations, his innovative approach treats, among other things, the projection spaces surfaces as living parts of the show. He calls this concept, which has since become his personal touch, Electronic Scenography.
His Light Design approach, which falls in the tradition of the work done by is Joël Hourbeigt from who Rudelli is deep inspired, can easily be defined as architectural. Here, the light is not used as a way to illuminate a subject or an object, but rather as a tool to sculpt three-dimensional areas for scenes and create a territory where actors can create emotions: “At the beginning is Void and Darkness. It is not yet a Topos. It is an Utopia.“
With a multidisciplinary background in art and technology, he has collaborated with various creative studios, working as an Art Director on projects related to film, animation, and communication. He collaborates on an ongoing basis with the creative agency MEMORY SLASH VISION studios. His artistic training, combined with technical skills, led him to develop Art.c.HIVE, a software for archiving and preserving artworks, created in collaboration with Lisa Parolo – ArchiveON.
He currently works as a consultant on the application of new technologies in artistic and cultural contexts, conducts research on the use of artificial intelligence in these fields, and carries out both individual and collaborative artistic projects.